AI Insights · Timothy · July 2022
Top 5 Sandbox Games Performance in Norway Q2 2022
Explore the performance of the top 5 sandbox games in Norway for Q2 2022, including downloads, revenue, and active users, based on data from Sensor Tower.
Throughout the second quarter of 2022, the top 5 sandbox games on a unified platform in Norway demonstrated varied trends in downloads, revenue, and active user metrics. Here’s an overview of their performance:
Roblox showed a mixed trend in weekly revenue, starting strong at around $163K in late March but experiencing a gradual decline to approximately $83K by mid-June, before a slight rebound to $107K at the end of the quarter. Weekly downloads peaked at 5.2K in mid-April and concluded the quarter at about 4.3K. Active users fluctuated, starting at 206K and ending at around 226K, reflecting a steady user base.
Rec Room: Play with Friends experienced low weekly revenue, peaking at $378 in the final week of June. Downloads saw a peak of 1.6K in mid-April but dropped significantly to 637 by the end of June. Active users started at 2.9K and declined to 2.4K by the quarter's end, indicating a decrease in user engagement.
Minecraft maintained a steady revenue stream, with weekly earnings hovering between $8K and $17K, peaking in mid-April. Downloads remained stable, averaging around 800 per week. Active users showed consistency, starting at 113K and slightly increasing to 116K by the end of the quarter, highlighting a loyal user base.
Melon: Sandbox, a newer entrant, saw no revenue in Q2 2022. Downloads peaked at 1.4K in mid-May but decreased to 497 by the end of June. Active users grew from 609 at the beginning of the quarter to 3.5K by the end, showing a promising increase in user interest and engagement.
Block Craft 3D: Building Games had a modest revenue performance, peaking at $332 in mid-April and dropping to $95 by the end of June. Downloads were relatively stable, with an average of around 500 per week. Active users saw a slight decline from 6.8K at the beginning of the quarter to 5.8K by the end, indicating a gradual decrease in user engagement.
These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of the top sandbox games in Norway for Q2 2022. For more detailed insights, visit Sensor Tower.